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18 Nov, 13:44
if (preferences.Outfit || preferences.Bagg || preferences.Helmett) {
auto AvatarComponent = (UCharacterAvatarComponent2*)localPlayer->getAvatarComponent2();
if (AvatarComponent != 0) {
auto NetAvatarData = * (FNetAvatarSyncData * )((uintptr_t) AvatarComponent + 0x388);
auto Slotsybc = NetAvatarData.SlotSyncData;
for (int j = 0; j < Slotsybc.Num(); j++) {
auto& BangJO = Slotsybc[j];
auto BangJOid = BangJO.ItemId;
int Xsuit[] = {403003,1400129,1407387};
int BagPack[] = {501001,501002,501003,501004,501005,501006,1501003608};
int Helmet[] = {502101,502102,502103,502104,502105,502106,1502003408};
if (BangJOid != 0) {
if (preferences.Outfit) {
for (int i = 0; i < sizeof(Xsuit) / sizeof(Xsuit[0]); i++) {
if (BangJOid == Xsuit[i]) {
BangJO.ItemId = 1407387;
}
}
}
if (preferences.Bagg) {
for (int i = 0; i < sizeof(BagPack) / sizeof(BagPack[0]); i++) {
if (BangJOid == BagPack[i]) {
BangJO.ItemId = 1501003608;
}
}
}
if (preferences.Helmett){
for (int i = 0; i < sizeof(Helmet) / sizeof(Helmet[0]); i++) {
if (BangJOid == Helmet[i]) {
BangJO.ItemId = 1502003408;
}
}
}
}
}
}
}