Here is what's new:
- Adjusted rating system calculations for improved accuracy.
- Optimized rating calculation formulas for better performance.
- Enhanced quest completion conditions for smoother gameplay.
- Refined quest rewards for a more rewarding experience.
- Protocol adjustments: Effects now only affect removable conditions, ensuring fair gameplay.
- Balanced protocol abilities across all classes for improved gameplay.
Class Updates:
Joker:
• Fixed bug where removed effects still influenced stats.
• Revised math for AAA and AA combinations for better synergy.
• Punch Line now triggers periodic damage even in the final round.
Empress:
• Improved Bleeding effect onset at the start of battle.
• Adjusted Bleeding damage calculation for better balance.
• Corrected functionality for various skills like Cleansing Seal and Ki Blade.
• Tweaked effects of certain skills like Artery Slice and Dragon's Soul.
Tower:
• Reworked math for AAA and AA combinations.
• Reduced Elevation granted by UUU and UU combinations.
• Restored damage increase effect for non-consecutive attacks.
• Adjusted Elevation effect for better balance.
Fortuna:
• Limited number of reincarnations to 3.
• Tweaked effects of all Fortunate Son abilities.
• Chance Strike now triggers periodic damage in the final round.
• Improved functionality of Coin Flip.
Other Updates:
- Reduced experience required to close the battle pass.
- Prepared rewards for the 2nd rating season.
- Prepared rewards for the 2nd season of the battle pass.
Thank you for your continued support and feedback. Dive into Project Hive and experience these enhancements firsthand!
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