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fromWorld(thisComp.layer("Magnifier").position)
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var startFade = 500; // Start fade 500 pixels from camera.
var endFade = 1500; // End fade 1500 pixels from camera.
try {
// Check whether there's a camera
var C = thisComp.activeCamera.toWorld([0,0,0]);
} catch ( err ) {
// No camera, so assume 50mm
var w = thisComp.width * thisComp.pixelAspect;
var z = (w/2)/Math.tan(degreesToRadians(19.799));
var C = [0,0,-z];
}
var P = toWorld( anchorPoint );
var d = length( C, P );
linear( d, startFade, endFade, 100, 0 );
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if ( toCompVec([0, 0, 1])[2] > 0 ) {
value;
} else {
0;
}
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